- Never interrupt an interrupt.
-
If you don't understand this, you may be functionally ADD.
- Me: "Do you know what that means?"
- She: "No."
- Me: "_That_, is why you fail."
- She, laughing: "No, sir, that is why I succeed."
- Me: "Do you know what that means?"
- Organized like scrambled eggs
- My son suggested this simile after attempting to design landscapes with a group on an online game called Minecraft. It applies well to the domain of programming. Ad-hoc development, whether coding, Minecraft landscape layout, or any other design regime and medium, all share common characteristics... what seems organic and natural at first may quickly decompose into an amorphous slurry of mush.
- Code Grieving
- Another anti-social pattern observed in Minecraft, and doubtless other online simulacra. A "griever" is a game player who rather purposefully destroys other peoples' creative efforts. By analogy, a code griever is a peer who, without acting collaboratively, breaks down working code that is already there. (Pair programming can sometimes feel as if you are being grieved, but it isn't the same phenomena.)
- Vanity of vanities. All is vanity.
- Explaining that wouldn't be worth the effort.
Using multisyllabic words and complex trains of thought so that people who don't know any better will think, and by thinking, know better.
Tuesday, January 18, 2011
Recent proverbs, aphorisms, and admonishments
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